Miner Starter Deck

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Miner Miner
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Total Cards: 42
Total Hermits: 9
Total Effects: 12
Total Items: 21
Total Commons: 34
Total Rares: 8
Total Ultra Rares: 0
1CommonBook of Thorns
1RareChest
1RareDiamond Armour
1CommonElven Cookie
1CommonEvil Jevin
1CommonFlint and Steel
1CommonHelsknight
1RareHypnotizd
1CommonIron Armour
1CommonIron Sword
1CommonLead
21CommonMiner
1CommonOriginal xB
1RareOriginal xB
1CommonOverseer
1RareOverseer
1CommonPotion of Weakness
1RareString
1CommonTinfoilChef
1RareTinfoilChef
1CommonWeak Healing Potion
1RareWolf
Miner Hypnotizd
Rare
Series 2: Alter Ego

270 HP

Miner
Mmhmm
60
Minerany
Got 'Em
70

You can choose to attack an opponent's AFK Hermit. If AFK Hermit is attacked, you must discard 1 attached item card.

Miner Evil Jevin
Common
Series 2: Alter Ego

260 HP

Miner
Pickle
60
MinerMinerany
Slime
90
Miner TinfoilChef
Common
Series 2: Alter Ego

290 HP

any
"=π"
40
MinerMinerany
Alright
90
Miner TinfoilChef
Rare
Series 2: Alter Ego

300 HP

any
True Hermit
40
MinerMiner
Branch Mine
80

Flip a coin. If heads, draw another card at the end of your turn.

Miner Overseer
Common
Series 2: Alter Ego

280 HP

any
Containment
40
MinerMinerMiner
Break Bedrock
100
Miner Overseer
Rare
Series 2: Alter Ego

250 HP

Miner
Testing
0
MinerMiner
Starched
80

Do double damage versus Farmer type.

Miner Helsknight
Common
Series 2: Alter Ego

290 HP

any
Slash
40
MinerMiner
Diabolical
80
Miner Original xB
Common
Series 2: Alter Ego

280 HP

Miner
Hellooo?
50
MinerMinerMiner
So Good
100
Miner Original xB
Rare
Series 2: Alter Ego

270 HP

Miner
Slabs 'n Stairs!
50
MinerMinerany
Get Good
90

Opponent must draw an additional card from their deck on their next turn.

Miner
Common
Series 2: Alter Ego

Miner
Book of Thorns
Common
Series 2: Alter Ego
Effect: Attach

Opponent takes 10hp damage after their attack.

Chest
Rare
Series 2: Alter Ego
Effect: Single Use

Look through your discard pile and select 1 card to return to your hand. Can not return "Clock" to your hand.

Diamond Armour
Rare
Series 2: Alter Ego
Effect: Attach

Prevent up to 20hp damage taken. Also prevents additional damage to this Hermit from all effect cards.

Elven Cookie
Common
Series 2: Alter Ego
Effect: Single Use

Swap your active Hermit with one of your AFK Hermits after attacking.

Flint and Steel
Common
Series 2: Alter Ego
Effect: Single Use

Discard your hand. Draw 3 cards. Can be used even if you do not have any cards in your hand.

Iron Armour
Common
Series 2: Alter Ego
Effect: Attach

Prevent up to 20hp damage taken.

Iron Sword
Common
Series 2: Alter Ego
Effect: Single Use

Do an additional 20hp damage.

Lead
Common
Series 2: Alter Ego
Effect: Single Use

Move 1 of your opponent's active Hermit item cards to any of their AFK Hermits. Receiving Hermit must have open item card slot.

Potion of Weakness
Common
Series 2: Alter Ego
Effect: Single Use

Opponent's active Hermit type is now weak to your active Hermit type for 3 turns.

String
Rare
Series 2: Alter Ego
Effect: Attach

Place on one of your opponent's empty item or effect slots. Opponent can no longer place cards in that slot.

Weak Healing Potion
Common
Series 2: Alter Ego
Effect: Single Use

Heal active or AFK Hermit 30hp.

Wolf
Rare
Series 2: Alter Ego
Effect: Attach

Attach to your active Hermit. If any of your Hermits take damage on your opponent's turn, your opponent's active Hermit takes 20hp damage for each Wolf card you have on the game board.